


The name Arnold emerged when one of Marcos’s friends suggested it after mocking an Arnold Schwarzenegger film they saw in a theater. Early versions of Marcos’s renderer were called RenderAPL. That year, he attended SIGGRAPH, where his interest in stochastic ray tracing was piqued in discussions with friends attending the conference. The beginnings of what is now Arnold emerged in 1997 when Marcos decided to write his own renderer. The chief architect of Arnold is Marcos Fajardo. Notable films that have used Arnold include Alice in Wonderland, Thor, Captain America, X-Men: First Class, The Avengers, Space Pirate Captain Harlock, Elysium, Pacific Rim, and Gravity. Arnold actually comes with Maya which means you have full access to it if you have a Maya subscription. Arnold is an unbiased, physically based, ray tracing 3D rendering engine created by the company Solid Angle.
